Jeffrey Shaw

New Modalities of Interactive Cinema

Media art today offers a large spectrum of perceptual and kinesthetic experiences that forge new levels of heightened perception based on innovative methods of conveying and exchanging information. At the same time the hegemony of Hollywood’s traditional cinematic paradigms are being increasingly challenged by the radical new potentialities of the digital media technologies, which are creating platforms for the further evolution of the traditions of independent, experimental and expanded cinema. The trajectories of new media exemplify a complex set of negotiations between body and space, negotiations between the actual domain of the real body of the viewer and the real space we inhabit, and the virtual domain of the represented body and represented spaces.

My presentation elucidates this ‘between’ space in works that also constitute research benchmarks in virtual, mixed and augmented reality, immersive environments and autonomous agency. As well as showing some milestones in the development from expanded cinema to virtual reality, I focus on recent works that I and my associates have created at the iCinema Research Centre, which embody various conjunctions of the real and the virtual, and the reformulation of narrative as a situation of emergent interaction.


Recent publications:

1 With Del Favero, D., Brown, N., Weibel, P., (2005). “T_Visionarium, Towards a Dialogic Concept of Digital Narrative”, Disappearing Architecture: From Real to Virual to Quantum, Flachbart, G. and Weibel, P. (eds). Birkhauser, Basel,144-151.

2 Shaw, J., (2004). Cinemas of the Future, Richard Castelli (ed), Lille 2004 Capitale Europeenne de la Culture, 2004, (pages 50-53, 56, 57, 78, 79).

3 With Gleich, M., (2004). The Web of Life Project: Linking Art and Science. ZKM Karlsruhe.

4 With Weibel, P. (2003) Future Cinema. The Cinematic Imaginary after Film, MIT Press, Cambridge.

5 Shaw, J., (2002). "Movies after Film – The Digitally Expanded Cinema", New Screen Media. Cinema. Art, Narrative, Eds Martin Rieser and Andrea Zapp, British Film Institute, London  (pages 268-275).

6 Shaw, J., (2000). "Media Art and Interactive Cinema", Eds. A. W. Balkema and H. Slager, Lier en Boog, Amsterdam.


<< List